<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1">  <!-- Use Chrome Frame in IE -->
    <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no">
    <meta name="description" content="A sample Vector dataset on terrain rendered with 3D Tiles.">
    <meta name="cesium-sandcastle-labels" content="Showcases, 3D Tiles">
    <title>Cesium Demo</title>
    <script type="text/javascript" src="../Sandcastle-header.js"></script>
    <script type="text/javascript" src="../../../Build/CesiumUnminified/Cesium.js" nomodule></script>
    <script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
    @import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar"></div>
<script id="cesium_sandcastle_script">
function startup(Cesium) {
    'use strict';
//Sandcastle_Begin
var viewer = new Cesium.Viewer('cesiumContainer', {
    terrainProvider: Cesium.createWorldTerrain()
});

var geocoder = viewer.geocoder.viewModel;
geocoder.searchText = 'Vienna';
geocoder.flightDuration = 0.0;
geocoder.search();

// Vector 3D Tiles are experimental and the format is subject to change in the future.
// For more details, see:
//    https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/3d-tiles-next/TileFormats/VectorData
var tileset = new Cesium.Cesium3DTileset({ url: Cesium.IonResource.fromAssetId(5737) });
viewer.scene.primitives.add(tileset);

tileset.style = new Cesium.Cesium3DTileStyle({
    color: 'rgba(255, 255, 255, 0.5)'
});

// Information about the currently highlighted feature
var highlighted = {
    feature: undefined,
    originalColor: new Cesium.Color()
};

// Color a feature yellow on hover.
viewer.screenSpaceEventHandler.setInputAction(function onMouseMove(movement) {
    // If a feature was previously highlighted, undo the highlight
    if (Cesium.defined(highlighted.feature)) {
        highlighted.feature.color = highlighted.originalColor;
        highlighted.feature = undefined;
    }

    // Pick a new feature
    var pickedFeature = viewer.scene.pick(movement.endPosition);
    if (!Cesium.defined(pickedFeature)) {
        return;
    }

    // Highlight the feature
    highlighted.feature = pickedFeature;
    Cesium.Color.clone(pickedFeature.color, highlighted.originalColor);
    pickedFeature.color = Cesium.Color.YELLOW;
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
//Sandcastle_End
Sandcastle.finishedLoading();
}
if (typeof Cesium !== 'undefined') {
    window.startupCalled = true;
    startup(Cesium);
}
</script>
</body>
</html>
